How multiplier roulette works
You bet as on any European table. Once bets are closed, 1 to 5 numbers are struck at random and each one gets a multiplier: 50, 100, 150, 200, 300, 400 or 500. They light up in gold on the table, then the ball is launched.
A straight up on a lucky number pays its multiplier: 200 to 1 on a ×200. A straight up on any other number pays 29 to 1 instead of the usual 35 to 1. Every other bet, splits, streets, dozens, red or black, is paid exactly as in European roulette and ignores the multipliers.
Where the multipliers come from
The 6 units taken from every ordinary straight-up win pay for the multipliers. On this table a spin strikes 3 lucky numbers on average and the average multiplier is 103, so a straight up returns exactly 36/37, 97.30%: the same 2.70% edge as a European straight up, only spread differently, with more small losses and rare very large wins.
Your straight up lands on a lucky number once every 456 spins on average, and on a ×500 once every 45,633 spins. These are the draws of this simulator:
- Lucky numbers per spin: 1 (10%), 2 (20%), 3 (40%), 4 (20%), 5 (10%).
- Multiplier of a lucky number: ×50 (52%), ×100 (25%), ×150 (10%), ×200 (6%), ×300 (4%), ×400 (2%), ×500 (1%).
Lightning Roulette and this simulator
Lightning Roulette is a live game by Evolution: 1 to 5 numbers struck by lightning with 50x to 500x multipliers, straight ups paid 29 to 1 otherwise, and a 97.30% return. This simulator plays the same idea with its own draws, printed above, so you can check the maths yourself. The chances of each multiplier in the live game are its own.
If you only play red, black, dozens or columns, nothing changes from European roulette. The multipliers only reshape the straight up: fewer small wins, rare very large ones, and the same average.