Craps in one minute
- One player, the shooter, throws two dice. Everyone at the table bets on the result, the shooter included.
- The first roll of a round is the come-out. Bet the Pass Line before it.
- A come-out 7 or 11 (a natural) wins the Pass Line; 2, 3 or 12 (craps) loses it. Either way, the next roll is a new come-out.
- Any other total, 4, 5, 6, 8, 9 or 10, becomes the point. The dealer marks it with the ON puck.
- The shooter rolls until the point comes again, which wins the Pass Line, or a 7 comes first: that is the seven out, the Pass Line loses and the dice go to the next shooter.
Try it on the table
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Last rolls
Hardways
Put a chip on the Pass Line, then roll.
Totals rolled
Keyboard: Space or Enter rolls the dice.
A round of craps, roll by roll
You bet 10 on the Pass Line. Here is how one shooter’s turn can go.
- Come-out, 6. The point is 6 and the puck turns ON. You add 50 in odds behind your line bet (up to 5 times on 6 and 8 at this table).
- 9. Neither 6 nor 7: nothing happens to your bets. The shooter rolls again.
- 3. 3 is craps only on the come-out. Now it changes nothing for the Pass Line (a Field bet would win).
- 6, point made. The Pass Line pays 10 (1 to 1) and the odds pay 60 (6 to 5). The puck goes OFF; same shooter, new come-out.
- Come-out, 7. A natural: the Pass Line wins 10 at once.
- Come-out, 5. The new point is 5.
- 7, seven out. The Pass Line and its odds lose, and the dice pass to the next shooter.
The odds bet: the best bet in the casino
Once a point is set, you can put extra chips behind your Pass Line: the odds. They win when the point comes before a 7 and pay the true odds, so they carry no house edge at all.
Tables cap the odds as a multiple of your line bet. “3-4-5x”, the limit at this table, means up to 3 times on 4 and 10, 4 times on 5 and 9 and 5 times on 6 and 8. With full odds, a Pass Line player gives up 0.37% of all the money bet, against 1.41% on the line alone.
| Point | Ways to roll it | Made before a 7 | Odds pay |
|---|---|---|---|
| 4 or 10 | 3 | 33.3% | 2 to 1 |
| 5 or 9 | 4 | 40.0% | 3 to 2 |
| 6 or 8 | 5 | 45.5% | 6 to 5 |
The craps table, zone by zone
- Pass Line: the long strip around the table, the main bet, paying 1 to 1.
- Don’t Pass Bar: the opposite bet. On the come-out it wins on 2 or 3, loses on 7 or 11, and 12 is a push. After that it wins if the 7 comes before the point.
- Come and Don’t Come: the same as Pass and Don’t Pass, but made after the point is set; the next roll acts as their own come-out.
- Place numbers (4, 5, 6, 8, 9, 10): bet that one number comes before a 7, without waiting for a come-out.
- Field: a one-roll bet on 2, 3, 4, 9, 10, 11 or 12; 2 and 12 pay more.
- The centre: the hardways (a total rolled as a pair, like 3 and 3 for hard 6) and one-roll bets such as Any Seven or Any Craps. They pay the most and cost the most, from 9% to almost 17%.
How often each total comes
Two dice land 36 ways, and 7 is the most common total, with 6 of them. On the come-out the Pass Line wins 8 times in 36 (22.2%), loses 4 times (11.1%) and sets a point the other 24 times (66.7%). All told, it wins 49.29% of its bets.
| Total | Ways | Probability |
|---|---|---|
| 2 or 12 | 1 | 2.78% |
| 3 or 11 | 2 | 5.56% |
| 4 or 10 | 3 | 8.33% |
| 5 or 9 | 4 | 11.11% |
| 6 or 8 | 5 | 13.89% |
| 7 | 6 | 16.67% |
Craps words you will hear
- Come-out: the first roll of a round, before any point is set.
- Point: the total the shooter must roll again before a 7.
- Natural: 7 or 11 on the come-out. Craps: 2, 3 or 12 on the come-out.
- Seven out: a 7 after the point is set. The shooter’s turn is over.
- Puck: the ON and OFF disc that marks the point.
- Hard way: 4, 6, 8 or 10 rolled as a pair. Easy: the same total rolled any other way.
- Yo: 11. Snake eyes: 2. Boxcars: 12.
- Right and wrong bettors: players on Pass and Come, against players on Don’t Pass and Don’t Come.
At a real craps table
- Throw with one hand, and make both dice bounce off the far wall.
- Put chips down between rolls, never while the dice are in the air.
- Place bets and centre bets go through the dealers: put the chips on the table and name the bet.
- Do not say “seven” at the table: players take it as bad luck.
- You never have to shoot: you can pass the dice to the next player.
What costs beginners the most
- Skipping the odds: they are the only bet in the casino with no house edge.
- The centre of the table: Any Seven costs 16.67% and the hardways 9% to 11%.
- Placing the 4 and 10 at 6.67% when Place 6 and 8 cost 1.52%.
- Believing a hot shooter will keep going: every roll is independent, and a 7 comes one time in six whatever happened before.